NAME accept - accept a connection on a socket SYNOPSIS #include #include int accept(int s, struct sockaddr *addr, int *addrlen); DESCRIPTION The argument s is a socket that has been created with socket(2), bound to an address with bind(2), and is lis- tening for connections after a listen(2). The accept argument extracts the first connection request on the queue of pending connections, creates a new socket with the same properties of s and allocates a new file descrip- tor for the socket. If no pending connections are present on the queue, and the socket is not marked as non-block- ing, accept blocks the caller until a connection is pre- sent. If the socket is marked non-blocking and no pending connections are present on the queue, accept returns an error as described below. The accepted socket may not be used to accept more connections. The original socket s remains open. The argument addr is a result parameter that is filled in with the address of the connecting entity, as known to the communications layer. The exact format of the addr param- eter is determined by the domain in which the communica- tion is occurring. The addrlen is a value-result parame- ter; it should initially contain the amount of space pointed to by addr; on return it will contain the actual length (in bytes) of the address returned. This call is used with connection-based socket types, currently with SOCK_STREAM. It is possible to select(2) a socket for the purposes of doing an accept by selecting it for read. For certain protocols which require an explicit confirma- tion, such as ISO or DATAKIT, accept can be thought of as merely dequeuing the next connection request and not implying confirmation. Confirmation can be implied by a normal read or write on the new file descriptor, and rejection can be implied by closing the new socket. One can obtain user connection request data without con- firming the connection by issuing a recvmsg(2) call with an msg_iovlen of 0 and a non-zero msg_controllen, or by issuing a getsockopt(2) request. Similarly, one can pro- vide user connection rejection information by issuing a sendmsg(2) call with providing only the control informa- tion, or by calling setsockopt(2). RETURN VALUES The call returns -1 on error. If it succeeds, it returns a non-negative integer that is a descriptor for the accepted socket. ERRORS EBADF The descriptor is invalid. ENOTSOCK The descriptor references a file, not a socket. EOPNOTSUPP The referenced socket is not of type SOCK_STREAM. EFAULT The addr parameter is not in a writable part of the user address space. EWOULDBLOCK The socket is marked non-blocking and no connec- tions are present to be accepted. HISTORY The accept function appeared in BSD 4.2. SEE ALSO bind(2), connect(2), listen(2), select(2), socket(2)